I have very 75 browser games bookmarked on my PC right now

MoW starts off in standard fashion. You train troops, build buildings, send your hero on solo missions to level up, & figure out where you are in the world & how that will affect your city. I joined the Persians & found myself surrounded by fellow Persians. Plenty of browser games place you randomly on a map somewhere (an cheap balancing tactic if I ever saw one), but MoW lets you not only pick your side & whom you might be surrounded by but also move your city to become closer neighbors along with your friends.

I knew very small of Ministry of War before I played it. Honestly, I have very 75 browser games bookmarked on my PC right now, so plenty of of the titles kind of blend in. My plan of assault is to take one title per week & explore it, & over the last week I have been exploring the heck out of MoW. What I have found is a Flash-based empire-building game that appeared, at first, to offer nothing new. I have spent plenty of, plenty of hours building up armies & researching new technologies in countless games that look similar to MoW. I would bet that all of us have played some kind of RTS, & by this point, a new one would need to be thrilling to catch our eye.

As my city grew, so did my hero. I named him Beau (of work) & sent him on his way with an army of soldiers behind him. If I sent him in to battle, I could either control the battle myself using small figures that moved across the screen or permit the fight to play out automatically. I preferred to send him in to a fight & would read the document later. Players may even equip their heroes as they would any avatar in an MMO. In fact, the only thing missing from MoW is the ability to “drive” your hero avatar around a landscape using WASD.

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The remainder of the city-building portion of the game felt very like an excellent toy set. Thanks to the excessively generous new player quests, I received a constant flow of goods & gold to grow my city with. Even as I played on & off all day, I never ran out of goods to build & experiment with. I also got free treasures in the kind of army boosts, experience potions, health potions, & plenty of, plenty of other types of goodies. MoW wishes you to keep playing, & the game showers you with items to do so.

The chat window was very helpful every time I asked a query, & plenty of players even offered to send me goods or protection if I needed it. Allowing players to join nations is fabulous because it builds camaraderie. In lieu of seeing in-fighting & ganking, I found myself surrounded by brothers & sisters who were enthusiastic to help out.

As I write this, my army continues to train. My fellow Persians have been planning a major assault, & they have been fighting off small armies of enemies all night. Meanwhile, I am trying to push my people in to the feudal age so that I can access better buildings & technologies, & my hero continues to level up. I even received five very nice pieces of equipment that are waiting for him in my storage.

Since MoW is Flash-based, it will run on any browser that can run Flash. I tested it on Firefox & Chrome & had no issues, but in Opera & Net Explorer the game had some small issues with re-sizing. Occasionally, I do get a log-in bug that provokes a refresh of the page, but usually the game runs beautifully on all of my compatible devices. My mighty, basic laptop computer of choice loved this game; it was ideal for playing while sitting in bed. There’s options to turn off floating titles & special effects as well, in case a player needs to reduce the strain on an older machine or netbook. Overall, the experience of MoW (so far) has been high-quality. It is persistent, interactive, very social, & obtainable — players can control it using but one finger.

So there you have it. I hope this new column will help to shed some light on the ever-growing style of browser-based gambling. I hope to mix it up a bit, offering something different each week. In the event you have any suggestions for great browser titles, leave them in the comments section. See you next week!

Keep in mind that I have not stepped in to the higher ranks of the game, nor have I experienced the money shop yet. My preliminary glances at the shop offerings revealed nothing but optional buffs & potions that are standard in money shops, but we’ll see the way it affects me five times I need it.

 

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